EE: Eliminate 2 teams (if available)
ES: Eliminate 1 team, suppression check for whatever is left
E: Eliminate 1 team
S: Perform a suppression check
S-x: Perform a suppression check with a -x modifier
Modifiers:
Target in cover: +1
Target ambushed: -1
Good Leader: -1
Short range fire: roll 2D6, count lowest die
Long range fire: roll 2D6, count highest die
Specials:
Roll of 1: roll again, ambush if possible on a roll of 1-3, leader bonus applies
That's gonna be it for now, we'll start fleshing out some basic German and Us units in order to get the unit stats working, then we can test the new HE table over the next week or so
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