My mate Kilian came over Friday for a good playtesting session, this was the first time a number of new game mechanics were put to the test, after the rather large overhaul that was a result of the last round of test games. Also, it was the first game to actually use finished Pendraken miniatures. The terrain was still a bit make do, using dirt roads and rivers from the RuneQuest 28 mm terrain, only having a few houses that were only half finished, and using 28 mm trees instead of trees adapted to the scale. But it still was a nice game, that I spectacularly lost, even after getting my 3 Sherman tanks back a second time.
Here is the German defense. Kilian had to protect a factory unit against an assault by the American Airborne. Nothing too historical, the story was secondary to the testing. He had a few infantry squads, off board 105 mm artillery, and a few tanks, including one tremenduously unbalancing Panther.
The Americans, that would be me, mounted an attack on the right flank, as well as a tank charge across the bridge. The tank assault was stopped in its tracks by a Pz IV G, leaving the bridge blocked. The last tank than tried to take up position on the right, but got immobilized in the woods and was subsequently destroyed by the Pz IVh. By that time, the Panther was already on the board, making the situation all but hopeless. So much so, that we agreed to allow the 3 Shermans to re-enter as reinforcements. It made little difference, the Panther alone was alone to stop the advance, and infantry never got close enough to try a potshot with a bazooka. To make things worse the German artillery started to score hits, and if not for the totally inadequate new HE table, things would have gotten really really ugly.