I'm preparing everything to test the tank rules. I do not expect a lot of difficulties, although we will have to determine all the hit modifiers while testing: we will start with the following:
Range modifier: as indicated on To Hit Table
Size modifier: as indicated on tank card
Changing firing arc:
Normal turret: -1
Slow turret: -2
No turret: -4
Moving target ≤ 10 cm: -1
Moving target > 10 cm : -2
Dashing (defense fire, target start out of sight): -2
Partially visible: dice roll determines hit location
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